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jMonkeyEngine (jME) is a game engine made especially for modern 3D development, as it uses shader technology extensively. jMonkeyEngine is written in Java and uses LWJGL as its default renderer (another renderer based on JOGL is available). OpenGL 2 through OpenGL 4 is fully supported.jMonkeyEngine is a community-centric open source project released under the new BSD license. It is used by several commercial game studios and educational institutions.

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  • jMonkeyEngine (jME) is a game engine made especially for modern 3D development, as it uses shader technology extensively. jMonkeyEngine is written in Java and uses LWJGL as its default renderer (another renderer based on JOGL is available). OpenGL 2 through OpenGL 4 is fully supported.jMonkeyEngine is a community-centric open source project released under the new BSD license. It is used by several commercial game studios and educational institutions.
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  • jMonkeyEngine
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  • 3.1 Alpha1
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  • 3.0.10 Stable
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