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Graham A. Nelson (born 1968) is a British mathematician and poet and the creator of the Inform design system for creating interactive fiction (IF) games. He has also authored several IF games, including the acclaimed Curses (1993) and Jigsaw (1995), using the experience of writing Curses in particular to expand the range of verbs that Inform is capable of understanding.

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  • Graham A. Nelson (born 1968) is a British mathematician and poet and the creator of the Inform design system for creating interactive fiction (IF) games. He has also authored several IF games, including the acclaimed Curses (1993) and Jigsaw (1995), using the experience of writing Curses in particular to expand the range of verbs that Inform is capable of understanding.
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  • Graham Nelson
  • Nelson, Graham
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  • editor, interactive fiction author
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is author of
is designer of
is developer of
is doctoral student of
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