A voxel represents a value on a regular grid in three-dimensional space. As with pixels in a bitmap, voxels themselves do not typically have their position (their coordinates) explicitly encoded along with their values. Instead, the position of a voxel is inferred based upon its position relative to other voxels (i.e., its position in the data structure that makes up a single volumetric image).
| Attributes | Values |
|---|---|
| rdfs:comment |
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| foaf:depiction | |
| thumbnail | |
| is Game Engine of |