DX-Ball 2 is a brick buster game for Microsoft Windows, developed by Longbow Games. As a follow up to DX-Ball by Michael P. Welch, the sequel is foremost remarked by the introduction of its 16-bit high-colour engine, presenting textured bricks and background graphics in vivid colours. The game also features two new Power-Ups, an easy to play "Kid-Mode", and a hotseat multiplayer mode, alongside an original soundtrack by SideWinder.