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About: Fez

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Fez (stylized as FEZ) is a 2012 indie puzzle platform game developed by Polytron Corporation and published by Polytron, Trapdoor, and Microsoft Studios. The player-character Gomez receives a fez that reveals his two-dimensional (2D) world to be one of four sides of a three-dimensional (3D) world. The player rotates between these four 2D views to realign platforms and solve the game's puzzles.

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