{ "items" : [
    { "id" : "http://dbpedia.org/resource/Crystal_Space"
      "properties" : {
        "http://www.w3.org/2000/01/rdf-schema#comment" : [ "Crystal Space is a framework for developing 3D applications written in C++ by Jorrit Tyberghein and others.  The first public release was on August 26, 1997.  It is typically used as a game engine but the framework is more general and can be used for any kind of 3D visualization. It is very portable and runs on Microsoft Windows, Linux, UNIX, and Mac OS X." ] ,
        "http://xmlns.com/foaf/0.1/name" : [ "Crystal Space" ] ,
        "http://xmlns.com/foaf/0.1/homepage" : [ "http://www.crystalspace3d.org/" ] ,
        "http://dbpedia.org/ontology/computingPlatform" : [ "http://dbpedia.org/resource/Cross-platform" ] ,
        "http://dbpedia.org/ontology/genre" : [ "http://dbpedia.org/resource/Game_engine" ] ,
        "http://dbpedia.org/ontology/latestReleaseDate" : [ "2012-07-03Z" ] ,
        "http://dbpedia.org/ontology/latestReleaseVersion" : [ "2.0" ] ,
        "http://dbpedia.org/ontology/license" : [ "http://dbpedia.org/resource/GNU_Lesser_General_Public_License"] } } }
