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    { "id" : "http://dbpedia.org/resource/Development_of_Fez"
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        "http://www.w3.org/2000/01/rdf-schema#comment" : [ "The high-profile and protracted five-year development of Fez led to its status as an \"underdog darling of the indie game scene\". The 2012 puzzle platform game built around rotating between four 2D views of a 3D space was developed by indie developer Polytron Corporation and published by Polytron, Trapdoor, and Microsoft Studios." ] ,
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