{ "items" : [
    { "id" : "http://dbpedia.org/resource/Game_Design_Workshop"
      "properties" : {
        "http://www.w3.org/2000/01/rdf-schema#comment" : [ "Game Design Workshop, 3rd Edition: A Playcentric Approach to Creating Innovative Games is a book on game design by Tracy Fullerton, originally published by CMP Books in 2004. It has been updated and released in two subsequent editions, the latest by AK Peters/CRC Press in 2014.The book is based on the core game design curriculum taught at the USC Interactive Media & Games Division of the USC School of Cinematic Arts." ] ,
        "http://xmlns.com/foaf/0.1/name" : [ "Game Design Workshop, 3rd Edition: A Playcentric Approach to Creating Innovative Games" ] ,
        "http://dbpedia.org/ontology/author" : [ "http://dbpedia.org/resource/Tracy_Fullerton" ] ,
        "http://dbpedia.org/ontology/isbn" : [ "978-1-482-21716-2" ] ,
        "http://dbpedia.org/ontology/nonFictionSubject" : [ "http://dbpedia.org/resource/Game_design" ] ,
        "http://dbpedia.org/ontology/numberOfPages" : [ 535 ] ,
        "http://dbpedia.org/ontology/oclc" : [ "859196163" ] ,
        "http://dbpedia.org/ontology/publisher" : [ "http://dbpedia.org/resource/AK_Peters/CRC_Press"] } } }
