{ "items" : [
    { "id" : "http://dbpedia.org/resource/Graphics_pipeline"
      "properties" : {
        "http://www.w3.org/2000/01/rdf-schema#comment" : [ "In 3D computer graphics, the graphics pipeline or rendering pipeline refers to the sequence of steps used to create a 2D raster representation of a 3D scene. Plainly speaking, once a 3D model has been created, for instance in a video game or any other 3D computer animation, the graphics pipeline is the process of turning that 3D model into what the computer displays."] } } }
