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    { "id" : "http://dbpedia.org/resource/Subdivision_surface"
      "properties" : {
        "http://www.w3.org/2000/01/rdf-schema#comment" : [ "A subdivision surface, in the field of 3D computer graphics, is a method of representing a smooth surface via the specification of a coarser piecewise linear polygon mesh.  The smooth surface can be calculated from the coarse mesh as the limit of a recursive process of subdividing each polygonal face into smaller faces that better approximate the smooth surface." ] ,
        "http://xmlns.com/foaf/0.1/depiction" : [ "http://commons.wikimedia.org/wiki/Special:FilePath/Catmull-Clark_subdivision_of_a_cube.svg" ] ,
        "http://dbpedia.org/ontology/thumbnail" : [ "http://commons.wikimedia.org/wiki/Special:FilePath/Catmull-Clark_subdivision_of_a_cube.svg?width=300"] } } }
