{ "items" : [
    { "id" : "http://dbpedia.org/resource/Virtual_Theatre"
      "properties" : {
        "http://www.w3.org/2000/01/rdf-schema#comment" : [ "The Virtual Theatre is a computer game engine designed by Revolution Software to produce adventure games for computer platforms. The engine allowed their team to script events, and move animated sprites against a drawn background with moving elements using a point-and-click style interface. Upon its first release, it rivaled competing engines like LucasArts' SCUMM and Sierra's Creative Interpreter, due to its then high level of artificial intelligence." ] ,
        "http://xmlns.com/foaf/0.1/homepage" : [ "http://revolution.co.uk/" ] ,
        "http://dbpedia.org/ontology/computingPlatform" : [ "http://dbpedia.org/resource/Macintosh",
          "http://dbpedia.org/resource/Amiga",
          "http://dbpedia.org/resource/Linux",
          "http://dbpedia.org/resource/Microsoft_Windows",
          "http://dbpedia.org/resource/IBM_PC_compatible",
          "http://dbpedia.org/resource/PlayStation_(console)",
          "http://dbpedia.org/resource/Atari_ST" ] ,
        "http://dbpedia.org/ontology/developer" : [ "http://dbpedia.org/resource/Revolution_Software" ] ,
        "http://dbpedia.org/ontology/genre" : [ "http://dbpedia.org/resource/Game_engine" ] ,
        "http://dbpedia.org/ontology/license" : [ "http://dbpedia.org/resource/Proprietary_software"] } } }
