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n5http://dbpedia.org/resource/Windows_3.
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n4http://dbpedia.org/resource/Will_Wright_(game_designer)
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Subject Item
dbpedia:SimLife
rdfs:comment
SimLife: The Genetic Playground is a computer game produced by Maxis in 1992. The concept of the game is to simulate an ecosystem; players may modify the genetics of the plants and animals that inhabit the virtual world. The point of this game is to experiment and create a self-sustaining ecosystem.
foaf:name
SimLife: The Genetic Playground
dbpedia-owl:computingPlatform
dbpedia:Amiga dbpedia:DOS n5:1x dbpedia:Macintosh
dbpedia-owl:designer
dbpedia:Justin_McCormick n4: dbpedia:Ken_Karakotsios
dbpedia-owl:developer
dbpedia:Maxis
dbpedia-owl:genre
dbpedia:Life_simulation_game
dbpedia-owl:publisher
dbpedia:Maxis