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PrefixNamespace IRI
n4http://dbpedia.org/resource/Chris_Roberts_(game_developer)
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Subject Item
dbpedia:Strike_Commander
rdfs:comment
Strike Commander is a combat flight simulator video game designed by Chris Roberts and released by Origin Systems for the PC DOS in 1993. Its 3D graphics-engine used both gouraud shading and texture-mapping on both aircraft-models and terrain, an impressive feat at the time. Significant plot elements were presented through in-game cut-scene animations, a hallmark storytelling vehicle from Chris Robert's previous Wing Commander games.
foaf:name
Strike Commander
dbpedia-owl:composer
dbpedia:Martin_Galway dbpedia:Dana_Glover
dbpedia-owl:computingPlatform
dbpedia:IBM_PC_compatible
dbpedia-owl:designer
n4:
dbpedia-owl:developer
dbpedia:Origin_Systems
dbpedia-owl:director
n4:
dbpedia-owl:gameArtist
dbpedia:Paul_Steed
dbpedia-owl:genre
dbpedia:Combat_flight_simulator
dbpedia-owl:producer
n4:
dbpedia-owl:publisher
dbpedia:Electronic_Arts